12/25/2023 0 Comments Jack of all tribes 2 onlineAlso Yadakk's music is absolutely amazing, best music in the game. But most tribes struggle in crowded games anyways. The only downside to Yadakk is that they need room to expand to a city or two or they will fall behind if they don't get that initial early game momentum. They rule the land with roads and they rule the seas with trade. The fact Yadakk gets custom houses faster than Kickoo, having a capital city that dwarfs Luxidoor's through trade, expand as fast as Oumajii, and have the ability to outmaneuver almost every tribe even in early game with simple warrior spam boosted with roads is absolutely ridiculous. The fact roads branches out to trade also encourages expansion through sea as ports are needed for custom houses so this indirectly makes Yadakk a tribe meant to rule the seas. Yadakk is probably the best tribe for games that are not extremely crowded, Their roads tech allows early game expansion faster than all other tribes whilst maintaining a decent economy. Screw those buggers and their knockoff brand mycelium! Roads are the superior trade infastructure! Have to deal with Polaris ice archers, moonies, and battlesleds? Beat the sh*t out of them with warriors on roads they're twice as fast as those units cause of roads and twice as cheap that you can just make Polaris waste their money, need to kill off polytaurs? Warriors with roads can do the job perfectly as Elyrion will eventually run out of animals to mutate, Need to deal with hexapods or phychi or even need to kill of the shaman to make Cymanti no longer have the ability to boost units? USE ROADS WITH WARRIOR SPAM, like seriously a single warrior hit can kill early Cymanti units and the shaman is so weak that 2 slaps from some warriors kills them, the fact speed is doubled CAUSE OF ROADS allows you to catch Cymanti off guard with a highly aggressive offense and murder their whole army including their shaman in a few turns. Also Yadakk can hold their ground against special tribes. I usually always manage to keep Polaris at bay with a couple of ranged units and some units to break ice.
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